How to Ban a Lancer Manufacturer

A common joke in the Lancer community is that new GMs like to outright ban a manufacturer from their games (usually HORUS, the esoteric hacker collective) without fully understanding the implications. The reasoning is that the developers designed Lancer’s “Big Four” mech manufacturers to coexist in the same game. Therefore, removing a manufacturer from the […]

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Lancer House Rules: Structure & Overheating

Lancer implements “wound”-like rules for when a mech suffers damage or strains their reactor. However, if a mech is unlucky, these “wounds” can cause them to lose a turn, take double damage, or destroy them outright. While many players in the Lancer community find these consequences acceptable, this system has prompted others to develop more

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